weatherless...................56.44899% offense.......................40.76664% sand..........................35.89712% hyperoffense..................26.96966% balance.......................20.47696% semistall..................... 8.86503% sandoffense................... 8.75265% rain.......................... 4.60732% rainoffense................... 3.30878% stall......................... 2.92171% hail.......................... 2.21001% voltturn...................... 2.09764% sun........................... 1.33600% sandstall..................... 1.32351% dragmag....................... 0.86153% hailstall..................... 0.76164% choice........................ 0.59933% batonpass..................... 0.49944% multiweather.................. 0.49944% trickroom..................... 0.48695% monotype...................... 0.16232% tricksand..................... 0.11237% hailoffense................... 0.09989% monofighting.................. 0.06243% monowater..................... 0.02497% monoflying.................... 0.02497% monograss..................... 0.01249% monopoison.................... 0.01249% monopsychic................... 0.01249% monorock...................... 0.01249% monofairy..................... 0.01249% monoice....................... 0.01249% monodark...................... 0.01249% monofire...................... 0.01249% mononormal.................... 0.01249% Stalliness (mean: -0.307) |######## -1.5|############## |############################## -1.0|############################# |######################### -0.5|######################### |########################### 0.0|#################### |################### +0.5|############ |######### +1.0|############### |###### +1.5|#### |## +2.0|# |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.40%