sand..........................48.43091% weatherless...................46.40990% offense.......................31.70755% hyperoffense..................26.42827% semistall.....................20.88685% balance.......................17.10050% sandoffense................... 9.49376% stall......................... 3.87683% voltturn...................... 3.25975% rain.......................... 3.09816% rainoffense................... 2.71692% hail.......................... 2.08880% sandstall..................... 1.97972% dragmag....................... 1.11252% hailstall..................... 0.70574% batonpass..................... 0.35796% choice........................ 0.30792% trickroom..................... 0.26667% tricksand..................... 0.18489% multiweather.................. 0.04977% sun........................... 0.02200% monotype...................... 0.00054% monoice....................... 0.00054% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.107) |###### -1.5|########### |#################### -1.0|############### |############### -0.5|############ |##################### 0.0|###### |############ +0.5|####### |####### +1.0|############################## |####### +1.5|## |## +2.0| |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.56%