weatherless...................47.20453% offense.......................35.45648% balance.......................32.27176% sand..........................26.46851% rain..........................20.66525% hyperoffense..................15.99434% semistall.....................10.15570% stall......................... 6.12173% sun........................... 3.68011% sandstall..................... 3.36164% choice........................ 2.44161% hail.......................... 2.26469% dragmag....................... 2.12314% voltturn...................... 2.08776% sandoffense................... 1.30927% monotype...................... 1.16773% rainoffense................... 1.13234% rainstall..................... 1.06157% trickroom..................... 0.42463% sunoffense.................... 0.28309% monowater..................... 0.24770% multiweather.................. 0.24770% hailstall..................... 0.24770% monosteel..................... 0.17693% monorock...................... 0.14154% sunstall...................... 0.10616% monoghost..................... 0.10616% monodragon.................... 0.10616% monoelectric.................. 0.10616% monofighting.................. 0.07077% trapper....................... 0.07077% monoground.................... 0.07077% mononormal.................... 0.07077% monodark...................... 0.03539% monograss..................... 0.03539% monopoison.................... 0.03539% monobug....................... 0.03539% tricksand..................... 0.03539% Stalliness (mean: 0.009) -2.0|#### |####### -1.5|####### |################# -1.0|############### |################### -0.5|######################### |########################## 0.0|########################## |#################### +0.5|############################## |############### +1.0|################ |########### +1.5|###### |###### +2.0|#### |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.38%