weatherless...................42.77599% balance.......................31.81473% offense.......................31.46046% sand..........................29.97697% rain..........................21.62538% hyperoffense..................17.98857% semistall.....................11.44486% stall......................... 7.29138% sandstall..................... 4.72165% sun........................... 3.48932% choice........................ 2.96952% dragmag....................... 2.56734% hail.......................... 2.34052% voltturn...................... 2.21329% sandoffense................... 1.58787% rainoffense................... 1.27520% rainstall..................... 1.13228% monotype...................... 0.73010% sunoffense.................... 0.27083% hailstall..................... 0.21622% multiweather.................. 0.16951% trickroom..................... 0.16108% sunstall...................... 0.14854% monosteel..................... 0.10304% monoghost..................... 0.08444% monoelectric.................. 0.08279% monowater..................... 0.08182% monodragon.................... 0.07967% monorock...................... 0.07831% trapper....................... 0.05870% monofighting.................. 0.05318% monoground.................... 0.04578% mononormal.................... 0.04578% tricksand..................... 0.04185% monograss..................... 0.03866% monobug....................... 0.03664% monopoison.................... 0.02289% monodark...................... 0.02289% Stalliness (mean: 0.033) -2.0|##### |######### -1.5|######## |################### -1.0|############# |################# -0.5|###################### |###################### 0.0|####################### |##################### +0.5|############################## |############### +1.0|################# |############ +1.5|####### |######## +2.0|##### |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.38%