offense.......................54.91034% rain..........................46.80047% weatherless...................32.39576% balance.......................20.96858% sun...........................13.83271% sand..........................13.17017% stall......................... 9.30011% hyperoffense.................. 7.82558% semistall..................... 6.99539% multiweather.................. 6.19912% rainstall..................... 5.09066% sandstall..................... 4.20945% rainoffense................... 3.42852% monotype...................... 1.94188% monowater..................... 1.17940% sandoffense................... 0.95448% choice........................ 0.95448% monodragon.................... 0.76248% Stalliness (mean: 0.006) -1.5|## |###### -1.0|########################### |############# -0.5|######################## |############################## 0.0|############ |############## +0.5|####### |### +1.0|### |########## +1.5|# | +2.0|### |## +2.5|## |### more negative = more offensive, more positive = more stall one # = 0.60%