offense.......................87.17948% rain..........................75.00012% sun...........................25.01384% semistall..................... 7.34422% balance....................... 5.47630% multiweather.................. 0.01396% stall......................... 0.00000% sandoffense................... 0.00000% choice........................ 0.00000% monowater..................... 0.00000% hyperoffense.................. 0.00000% sand.......................... 0.00000% rainoffense................... 0.00000% sandstall..................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% weatherless................... 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.563) -1.5| | -1.0|############################## |### -0.5|############# | 0.0|### | +0.5| | +1.0| |#### +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.86%