weatherless...................68.11428% offense.......................37.59322% balance.......................31.93506% hyperoffense..................17.71557% rain..........................17.46102% sun...........................15.74565% semistall..................... 7.21140% stall......................... 5.54475% multiweather.................. 3.87736% rainoffense................... 2.61342% voltturn...................... 2.59620% sunoffense.................... 2.30072% sand.......................... 2.21473% monotype...................... 1.25794% trickroom..................... 1.17500% choice........................ 0.94158% monosteel..................... 0.50444% hail.......................... 0.35731% dragmag....................... 0.35166% sunstall...................... 0.24841% sandstall..................... 0.21212% sandoffense................... 0.18463% mononormal.................... 0.13948% tailwind...................... 0.11391% rainstall..................... 0.10695% monorock...................... 0.08596% monoelectric.................. 0.08014% monoflying.................... 0.07848% trickrain..................... 0.06909% monopsychic................... 0.06796% trapper....................... 0.05929% monofire...................... 0.05706% monobug....................... 0.04946% monopoison.................... 0.04443% monofairy..................... 0.03861% monowater..................... 0.03792% monodragon.................... 0.03782% monoground.................... 0.03485% monograss..................... 0.03222% monodark...................... 0.02735% monoghost..................... 0.02093% monofighting.................. 0.01535% monoice....................... 0.01255% hailoffense................... 0.01145% tricksun...................... 0.01116% hailstall..................... 0.00517% tricksand..................... 0.00256% trickhail..................... 0.00029% Stalliness (mean: -0.068) -2.0|### |####### -1.5|########## |################# -1.0|################### |########################## -0.5|######################## |########################### 0.0|############################## |############################# +0.5|#################### |################ +1.0|########## |######## +1.5|###### |#### +2.0|## |# +2.5|## |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.37%