weatherless...................60.03068% balance.......................35.84093% sun...........................31.88978% offense.......................19.44999% stall.........................15.73118% rain..........................15.28517% semistall.....................14.66514% hyperoffense..................14.31276% multiweather.................. 8.10224% sunoffense.................... 6.35526% choice........................ 5.37369% voltturn...................... 4.65534% rainoffense................... 0.79596% sand.......................... 0.79141% rainstall..................... 0.77787% sunstall...................... 0.57145% trickroom..................... 0.49492% monotype...................... 0.12275% tailwind...................... 0.11110% sandstall..................... 0.10696% hail.......................... 0.10521% monoflying.................... 0.04671% sandoffense................... 0.04369% monorock...................... 0.01638% monofire...................... 0.01390% dragmag....................... 0.01340% mononormal.................... 0.01281% monopsychic................... 0.00954% monosteel..................... 0.00940% monodragon.................... 0.00908% monoground.................... 0.00563% monobug....................... 0.00550% monofairy..................... 0.00437% trickrain..................... 0.00405% monoghost..................... 0.00144% monoelectric.................. 0.00097% tricksun...................... 0.00084% hailoffense................... 0.00047% monopoison.................... 0.00038% monodark...................... 0.00019% monograss..................... 0.00004% monowater..................... 0.00003% monoice....................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monofighting.................. 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.443) -2.0|### |################# -1.5|#### |########## -1.0|####### |########### -0.5|############## |############# 0.0|#################### |############################# +0.5|############################## |################### +1.0|########### |################## +1.5|############## |###### +2.0|##### |## +2.5|## |####### +3.0|############ |### more negative = more offensive, more positive = more stall one # = 0.38%