weatherless...................88.07992% offense.......................49.27786% hyperoffense..................38.77026% balance.......................11.07795% voltturn...................... 7.91542% sun........................... 6.58917% sunoffense.................... 3.16764% sand.......................... 2.67845% hail.......................... 1.79815% monotype...................... 1.76084% rain.......................... 1.07173% semistall..................... 0.70511% hailoffense................... 0.61814% trickroom..................... 0.53097% rainoffense................... 0.52606% batonpass..................... 0.42119% choice........................ 0.41437% mononormal.................... 0.38282% sandoffense................... 0.30523% monowater..................... 0.23788% multiweather.................. 0.20207% monorock...................... 0.18843% stall......................... 0.16882% dragmag....................... 0.13301% monofire...................... 0.11084% monofighting.................. 0.10828% monopoison.................... 0.10081% monoflying.................... 0.09379% monodark...................... 0.08867% monosteel..................... 0.07247% monograss..................... 0.07162% monoghost..................... 0.07162% monobug....................... 0.06991% monodragon.................... 0.05798% tailwind...................... 0.05542% monopsychic................... 0.04604% monoice....................... 0.04434% sandstall..................... 0.04178% monoelectric.................. 0.04178% monoground.................... 0.03922% monofairy..................... 0.02132% tricksand..................... 0.01705% trapper....................... 0.01449% trickhail..................... 0.00171% hailstall..................... 0.00085% Stalliness (mean: -0.770) |## -2.0|#### |######### -1.5|################# |######################## -1.0|############################## |############################ -0.5|######################### |################# 0.0|############ |####### +0.5|##### |## +1.0|# | +1.5|# more negative = more offensive, more positive = more stall one # = 0.54%