weatherless...................93.13784% offense.......................49.64370% balance.......................32.46965% hyperoffense..................13.36596% voltturn...................... 3.61725% semistall..................... 3.41248% rain.......................... 2.63814% sun........................... 2.16326% hail.......................... 1.46887% stall......................... 1.10820% monotype...................... 0.93621% sand.......................... 0.64990% sunoffense.................... 0.63078% rainoffense................... 0.54654% trickroom..................... 0.42709% choice........................ 0.31008% mononormal.................... 0.18977% monopoison.................... 0.12920% hailoffense................... 0.12189% monofighting.................. 0.10677% monowater..................... 0.09800% monoice....................... 0.08093% monorock...................... 0.07752% monograss..................... 0.06192% monobug....................... 0.05997% monoflying.................... 0.05997% multiweather.................. 0.05461% monoelectric.................. 0.03900% monopsychic................... 0.03364% hailstall..................... 0.02925% sandoffense................... 0.02243% monoground.................... 0.01950% tailwind...................... 0.01901% monofire...................... 0.01901% monofairy..................... 0.01706% monoghost..................... 0.01511% gravity....................... 0.01365% sandstall..................... 0.01316% monosteel..................... 0.01170% monodark...................... 0.00829% trickhail..................... 0.00780% rainstall..................... 0.00634% dragmag....................... 0.00536% tricksand..................... 0.00536% monodragon.................... 0.00195% trapper....................... 0.00146% sunstall...................... 0.00049% tricksun...................... 0.00049% Stalliness (mean: -0.217) -2.0|## |### -1.5|###### |######### -1.0|################ |##################### -0.5|########################## |############################## 0.0|############################## |######################## +0.5|############### |########## +1.0|##### |### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%