weatherless...................78.58109% offense.......................44.15658% balance.......................36.79707% sand..........................12.82298% hyperoffense..................10.36082% sun........................... 6.47067% semistall..................... 5.88492% voltturn...................... 4.92269% rain.......................... 2.89895% stall......................... 2.80061% monotype...................... 2.45960% multiweather.................. 1.22759% dragmag....................... 0.78942% sandoffense................... 0.77994% hail.......................... 0.50025% sunoffense.................... 0.47229% trickroom..................... 0.39125% sandstall..................... 0.34384% choice........................ 0.33535% monowater..................... 0.27747% monoflying.................... 0.20622% mononormal.................... 0.19134% monofire...................... 0.18849% monobug....................... 0.18045% rainoffense................... 0.17391% monopsychic................... 0.15806% monofighting.................. 0.14685% monodark...................... 0.14654% monosteel..................... 0.14387% monodragon.................... 0.13955% monoghost..................... 0.13469% monopoison.................... 0.12023% monograss..................... 0.12002% monorock...................... 0.09890% monoelectric.................. 0.09168% monoice....................... 0.08273% sunstall...................... 0.08090% monofairy..................... 0.07277% monoground.................... 0.06687% trapper....................... 0.05581% rainstall..................... 0.04261% tailwind...................... 0.04112% tricksand..................... 0.03139% hailoffense................... 0.02175% gravity....................... 0.01024% hailstall..................... 0.00831% trickhail..................... 0.00803% trickrain..................... 0.00765% allweather.................... 0.00738% tricksun...................... 0.00383% fear.......................... 0.00003% sandfear...................... 0.00003% Stalliness (mean: -0.046) -2.0|# |## -1.5|##### |######## -1.0|############# |#################### -0.5|######################### |############################## 0.0|############################# |########################## +0.5|#################### |############## +1.0|########## |###### +1.5|### |## +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%