weatherless...................78.38476% offense.......................44.98813% balance.......................36.27954% sand..........................13.53609% hyperoffense..................10.68701% sun........................... 6.01664% semistall..................... 5.63430% voltturn...................... 5.19701% rain.......................... 2.98365% stall......................... 2.41103% monotype...................... 2.21096% multiweather.................. 1.36591% dragmag....................... 0.78515% sandoffense................... 0.75289% hail.......................... 0.52042% trickroom..................... 0.45777% sunoffense.................... 0.45701% sandstall..................... 0.34773% monowater..................... 0.31432% choice........................ 0.30883% monoflying.................... 0.19746% rainoffense................... 0.19131% monobug....................... 0.16940% mononormal.................... 0.16509% monopsychic................... 0.15106% monofighting.................. 0.14676% monodragon.................... 0.13509% monosteel..................... 0.13181% monofire...................... 0.12945% monopoison.................... 0.11747% monodark...................... 0.11286% monograss..................... 0.10088% trapper....................... 0.09986% monoice....................... 0.09043% monoelectric.................. 0.08173% monorock...................... 0.07968% monofairy..................... 0.06227% monoghost..................... 0.05848% monoground.................... 0.05459% sunstall...................... 0.05141% tailwind...................... 0.03892% tricksand..................... 0.03175% rainstall..................... 0.02857% hailoffense................... 0.02151% allweather.................... 0.01577% trickhail..................... 0.01393% gravity....................... 0.01004% hailstall..................... 0.00604% trickrain..................... 0.00317% tricksun...................... 0.00195% Stalliness (mean: -0.071) -2.0|# |## -1.5|##### |######### -1.0|############## |#################### -0.5|########################## |############################## 0.0|############################# |########################## +0.5|#################### |############## +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%