weatherless...................91.14590% offense.......................48.29287% balance.......................32.90855% hyperoffense..................14.32331% rain.......................... 3.88760% semistall..................... 3.32739% voltturn...................... 3.32022% sun........................... 3.26990% sand.......................... 1.27564% stall......................... 1.14788% monotype...................... 0.86810% trickroom..................... 0.72821% sunoffense.................... 0.65922% hail.......................... 0.55701% rainoffense................... 0.55382% choice........................ 0.26893% mononormal.................... 0.23188% multiweather.................. 0.13414% monowater..................... 0.12073% monoelectric.................. 0.09646% monograss..................... 0.09390% monopsychic................... 0.07410% monoice....................... 0.07410% monoflying.................... 0.06643% monobug....................... 0.06260% dragmag....................... 0.05877% monopoison.................... 0.05813% hailstall..................... 0.03513% monorock...................... 0.02491% sandoffense................... 0.02300% tailwind...................... 0.02300% gravity....................... 0.02044% hailoffense................... 0.02044% monoground.................... 0.01789% monoghost..................... 0.01405% monofire...................... 0.01086% trickrain..................... 0.00767% monodragon.................... 0.00703% monodark...................... 0.00575% sunstall...................... 0.00447% sandstall..................... 0.00447% tricksun...................... 0.00383% monofairy..................... 0.00383% monofighting.................. 0.00319% rainstall..................... 0.00319% monosteel..................... 0.00192% trapper....................... 0.00064% Stalliness (mean: -0.223) -2.0|## |### -1.5|####### |########### -1.0|################ |###################### -0.5|########################## |############################## 0.0|############################# |######################### +0.5|################## |########## +1.0|###### |### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%