weatherless...................93.04510% offense.......................41.89846% balance.......................30.57694% hyperoffense..................22.65700% voltturn...................... 7.02959% sand.......................... 3.93189% semistall..................... 3.88485% sun........................... 1.55858% rain.......................... 1.37855% stall......................... 0.98275% sunoffense.................... 0.60973% trickroom..................... 0.60835% choice........................ 0.30827% rainoffense................... 0.15685% monotype...................... 0.15300% hail.......................... 0.10188% mononormal.................... 0.08380% dragmag....................... 0.07712% monowater..................... 0.03334% monoflying.................... 0.01841% multiweather.................. 0.01600% hailoffense................... 0.00987% monoelectric.................. 0.00575% monoice....................... 0.00457% hailstall..................... 0.00410% monopoison.................... 0.00332% monopsychic................... 0.00190% monofire...................... 0.00067% tailwind...................... 0.00059% monodragon.................... 0.00057% sandoffense................... 0.00040% monograss..................... 0.00027% monobug....................... 0.00021% monorock...................... 0.00017% monofighting.................. 0.00009% gravity....................... 0.00008% monoground.................... 0.00004% tricksun...................... 0.00001% trapper....................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% trickrain..................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.348) -2.0|##### |############ -1.5|############# |############## -1.0|###################### |######################### -0.5|############################ |########################### 0.0|######################## |############################## +0.5|#################### |######## +1.0|########## |## +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.41%