weatherless...................95.23762% offense.......................46.27011% balance.......................28.68528% hyperoffense..................20.58842% voltturn...................... 4.85169% semistall..................... 3.35120% sun........................... 1.90404% rain.......................... 1.41860% sand.......................... 1.38555% stall......................... 1.10500% trickroom..................... 0.96377% sunoffense.................... 0.58962% choice........................ 0.33229% rainoffense................... 0.20221% monotype...................... 0.17773% dragmag....................... 0.17751% mononormal.................... 0.06200% monowater..................... 0.06028% hail.......................... 0.05830% sandstall..................... 0.03580% monoice....................... 0.02907% hailstall..................... 0.01512% monograss..................... 0.01121% monobug....................... 0.00800% monoflying.................... 0.00586% multiweather.................. 0.00412% tailwind...................... 0.00282% monopsychic................... 0.00228% monoelectric.................. 0.00176% monofire...................... 0.00161% rainstall..................... 0.00135% monopoison.................... 0.00055% monodragon.................... 0.00052% monoground.................... 0.00037% monofighting.................. 0.00016% monoghost..................... 0.00004% monorock...................... 0.00003% sandoffense................... 0.00002% sunstall...................... 0.00002% hailoffense................... 0.00002% monofairy..................... 0.00001% gravity....................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.319) |###### -1.5|###### |################## -1.0|########################## |##################### -0.5|############################## |####################### 0.0|##################### |######################## +0.5|############### |######## +1.0|####### |### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%