weatherless...................96.00331% offense.......................44.97576% balance.......................27.55320% hyperoffense..................23.71159% voltturn...................... 4.65313% semistall..................... 2.95855% sand.......................... 1.60402% sun........................... 1.55358% rain.......................... 0.81356% stall......................... 0.80091% sunoffense.................... 0.63664% trickroom..................... 0.56284% choice........................ 0.20222% rainoffense................... 0.15630% dragmag....................... 0.12056% monotype...................... 0.09281% monowater..................... 0.04557% hail.......................... 0.02694% monoice....................... 0.02306% mononormal.................... 0.02069% sandstall..................... 0.00937% hailstall..................... 0.00494% monograss..................... 0.00195% multiweather.................. 0.00141% monopsychic................... 0.00045% monofire...................... 0.00044% rainstall..................... 0.00033% tailwind...................... 0.00032% monoelectric.................. 0.00030% monodragon.................... 0.00017% monobug....................... 0.00011% monoground.................... 0.00005% monoflying.................... 0.00004% monofighting.................. 0.00001% monopoison.................... 0.00001% monoghost..................... 0.00000% sandoffense................... 0.00000% hailoffense................... 0.00000% sunstall...................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.381) |######## -1.5|###### |################### -1.0|############################# |#################### -0.5|############################## |###################### 0.0|################## |######################### +0.5|############## |###### +1.0|##### |## +1.5|## | +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%