weatherless...................78.61818% offense.......................54.39490% balance.......................36.81157% rain.......................... 8.87616% sun........................... 8.06903% hyperoffense.................. 5.61430% sand.......................... 3.35171% semistall..................... 2.86139% voltturn...................... 2.71810% hail.......................... 2.59735% multiweather.................. 1.48042% batonpass..................... 1.29560% dragmag....................... 0.46751% sunoffense.................... 0.36408% stall......................... 0.31783% rainoffense................... 0.29602% tailwind...................... 0.07460% sandoffense................... 0.06148% hailoffense................... 0.04637% choice........................ 0.03640% sandstall..................... 0.02140% rainstall..................... 0.01932% sunstall...................... 0.01543% hailstall..................... 0.00627% trapper....................... 0.00310% allweather.................... 0.00033% trickroom..................... 0.00007% tricksun...................... 0.00000% Stalliness (mean: -0.124) -1.5|## |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|############################ |####################### +0.5|################ |######### +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%