weatherless...................78.64388% offense.......................54.56534% balance.......................36.82292% rain.......................... 8.67594% sun........................... 8.05231% hyperoffense.................. 5.58826% sand.......................... 3.43441% voltturn...................... 2.75277% semistall..................... 2.72070% hail.......................... 2.58797% multiweather.................. 1.36139% batonpass..................... 1.33562% dragmag....................... 0.47177% sunoffense.................... 0.33151% stall......................... 0.30278% rainoffense................... 0.30158% sandoffense................... 0.05775% tailwind...................... 0.05743% hailoffense................... 0.03727% choice........................ 0.03502% sandstall..................... 0.02349% rainstall..................... 0.01796% sunstall...................... 0.01522% hailstall..................... 0.01436% trapper....................... 0.00177% allweather.................... 0.00012% trickroom..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.126) -1.5|## |#### -1.0|########## |################## -0.5|########################## |############################## 0.0|############################# |####################### +0.5|################ |######### +1.0|##### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%