weatherless...................77.62062% offense.......................59.50099% balance.......................34.69036% sun........................... 9.96167% rain.......................... 8.43332% tailwind...................... 4.98294% hyperoffense.................. 4.96880% sand.......................... 3.12598% hail.......................... 2.48027% multiweather.................. 1.58081% voltturn...................... 0.90897% semistall..................... 0.81572% dragmag....................... 0.41505% sunoffense.................... 0.34084% trickroom..................... 0.30861% rainoffense................... 0.26208% batonpass..................... 0.06420% sandoffense................... 0.05325% hailoffense................... 0.03409% stall......................... 0.02414% tricksun...................... 0.01891% trickrain..................... 0.01841% tricksand..................... 0.00746% trickhail..................... 0.00597% trapper....................... 0.00323% sandstall..................... 0.00299% sunstall...................... 0.00199% hailstall..................... 0.00075% allweather.................... 0.00050% rainstall..................... 0.00050% Stalliness (mean: -0.184) -1.5|# |### -1.0|######## |################ -0.5|######################### |############################## 0.0|############################# |##################### +0.5|############ |##### +1.0|## more negative = more offensive, more positive = more stall one # = 0.65%