weatherless...................85.71394% offense.......................41.63674% balance.......................40.86700% hail..........................13.06985% hyperoffense.................. 9.29786% semistall..................... 5.67463% voltturn...................... 3.11422% stall......................... 2.52377% trickroom..................... 1.59781% rain.......................... 0.61569% monotype...................... 0.58638% trickhail..................... 0.55496% sun........................... 0.51859% monofighting.................. 0.40486% hailoffense................... 0.27358% rainoffense................... 0.21223% choice........................ 0.20341% dragmag....................... 0.20289% sunoffense.................... 0.20159% hailstall..................... 0.15188% sand.......................... 0.08192% monodark...................... 0.05450% mononormal.................... 0.04555% monorock...................... 0.02524% monopsychic................... 0.02203% monoghost..................... 0.01481% tricksun...................... 0.00752% monopoison.................... 0.00565% monoground.................... 0.00432% monobug....................... 0.00396% monowater..................... 0.00333% monoice....................... 0.00256% tricksand..................... 0.00231% sandstall..................... 0.00180% monoflying.................... 0.00134% tailwind...................... 0.00111% monoelectric.................. 0.00042% monofire...................... 0.00028% monograss..................... 0.00011% monosteel..................... 0.00005% monofairy..................... 0.00001% monodragon.................... 0.00000% multiweather.................. 0.00000% gravity....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.001) |## -1.5|#### |######### -1.0|############ |################ -0.5|######################## |############################## 0.0|############################## |############################# +0.5|##################### |################ +1.0|########## |####### +1.5|## |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.46%