weatherless...................87.87040% offense.......................56.31943% balance.......................32.20792% sand..........................11.65928% hyperoffense.................. 5.43002% stall......................... 4.75387% voltturn...................... 4.12743% sandoffense................... 2.54890% semistall..................... 1.28876% sun........................... 0.47032% sandstall..................... 0.17489% sunoffense.................... 0.14513% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.120) -2.0| |# -1.5|# |#### -1.0|### |############################## -0.5|####### |################### 0.0|################ |############### +0.5|####### |### +1.0| |# +1.5| | +2.0| |# +2.5| | +3.0|### more negative = more offensive, more positive = more stall one # = 0.90%