weatherless...................85.74306% offense.......................57.17320% balance.......................34.80119% sand..........................14.04865% stall......................... 4.88111% hyperoffense.................. 2.66556% sandoffense................... 1.37888% voltturn...................... 0.98395% semistall..................... 0.47895% sun........................... 0.20829% sandstall..................... 0.09725% sunoffense.................... 0.04123% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.068) -2.0| | -1.5|# |## -1.0|## |############################## -0.5|######## |######################### 0.0|########################## |############# +0.5|######## |## +1.0| |# +1.5| | +2.0| |# +2.5| | +3.0|### more negative = more offensive, more positive = more stall one # = 0.80%