weatherless...................76.53997% balance.......................59.10549% offense.......................38.14515% rain..........................14.04122% tailwind...................... 6.84264% sun........................... 6.39480% hail.......................... 2.59457% semistall..................... 1.80078% trickroom..................... 1.54969% hyperoffense.................. 0.89484% sand.......................... 0.75746% trickhail..................... 0.37261% multiweather.................. 0.32802% trickrain..................... 0.16424% gravity....................... 0.06273% stall......................... 0.05375% sandstall..................... 0.04989% dragmag....................... 0.03945% monotype...................... 0.01366% monoflying.................... 0.01125% sunoffense.................... 0.01103% voltturn...................... 0.00341% monoice....................... 0.00240% batonpass..................... 0.00020% rainstall..................... 0.00013% swagplay...................... 0.00002% monopsychic................... 0.00000% tricksand..................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.160) |# -1.0|## |#### -0.5|############## |############################ 0.0|###################### |############################# +0.5|############################## |############### +1.0|######### |## +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.64%