weatherless...................84.74790% offense.......................39.28571% balance.......................36.09244% hyperoffense..................13.15126% sun........................... 7.56303% semistall..................... 6.84874% stall......................... 4.62185% sand.......................... 3.90756% monotype...................... 3.82353% voltturn...................... 3.02521% rain.......................... 2.64706% hail.......................... 1.84874% sunoffense.................... 1.55462% rainstall..................... 0.96639% mononormal.................... 0.67227% monoice....................... 0.63025% multiweather.................. 0.58824% gravity....................... 0.37815% monopsychic................... 0.33613% hailoffense................... 0.33613% monowater..................... 0.29412% monobug....................... 0.29412% monodark...................... 0.29412% hailstall..................... 0.29412% dragmag....................... 0.25210% monofighting.................. 0.25210% monorock...................... 0.25210% monoflying.................... 0.25210% trickroom..................... 0.16807% monoghost..................... 0.16807% choice........................ 0.16807% monofire...................... 0.16807% monosteel..................... 0.12605% sandoffense................... 0.08403% sunstall...................... 0.08403% monograss..................... 0.08403% sandstall..................... 0.08403% monoground.................... 0.08403% monopoison.................... 0.04202% monodragon.................... 0.04202% allweather.................... 0.04202% monofairy..................... 0.04202% tricksand..................... 0.04202% monoelectric.................. 0.04202% Stalliness (mean: -0.017) |# -2.0|## |###### -1.5|####### |######### -1.0|################## |####################### -0.5|############################ |############################## 0.0|########################## |######################### +0.5|############################ |##################### +1.0|############### |##### +1.5|######## |### +2.0|### |# +2.5|## | more negative = more offensive, more positive = more stall one # = 0.38%