weatherless...................84.59646% offense.......................38.44511% balance.......................36.57669% hyperoffense..................12.79926% sun........................... 8.06666% semistall..................... 7.00507% stall......................... 5.17386% voltturn...................... 3.67105% sand.......................... 3.51981% monotype...................... 3.09818% rain.......................... 2.53945% hail.......................... 1.89860% sunoffense.................... 1.72249% rainstall..................... 0.82675% monoice....................... 0.67645% mononormal.................... 0.64518% multiweather.................. 0.49108% hailstall..................... 0.41113% hailoffense................... 0.40296% gravity....................... 0.35358% monowater..................... 0.23361% monobug....................... 0.22073% monopsychic................... 0.21979% monodark...................... 0.21974% trickroom..................... 0.20223% monorock...................... 0.18784% dragmag....................... 0.17408% monoflying.................... 0.16479% monofighting.................. 0.14550% choice........................ 0.13961% monoghost..................... 0.11535% monofire...................... 0.11303% sandstall..................... 0.09401% sandoffense................... 0.06987% monosteel..................... 0.06277% monoelectric.................. 0.06003% tricksand..................... 0.05896% monoground.................... 0.05174% monograss..................... 0.05127% sunstall...................... 0.05062% monopoison.................... 0.04330% allweather.................... 0.04330% monodragon.................... 0.02564% monofairy..................... 0.02564% Stalliness (mean: 0.015) |# -2.0|## |###### -1.5|###### |######### -1.0|################# |####################### -0.5|########################### |############################## 0.0|########################### |####################### +0.5|############################## |####################### +1.0|############### |##### +1.5|######### |### +2.0|#### |## +2.5|## | more negative = more offensive, more positive = more stall one # = 0.38%