sun...........................49.97006% offense.......................48.87437% weatherless...................36.86473% rain..........................25.90593% balance.......................23.02868% hyperoffense..................22.27595% multiweather..................16.04716% sunoffense.................... 8.91607% sand.......................... 3.28611% semistall..................... 3.05630% stall......................... 2.76471% rainoffense................... 2.33182% monotype...................... 1.43581% dragmag....................... 1.24292% sunstall...................... 1.06297% batonpass..................... 1.05611% voltturn...................... 0.49946% sandstall..................... 0.25527% hail.......................... 0.24767% sandoffense................... 0.22794% rainstall..................... 0.16771% monodragon.................... 0.16238% trickroom..................... 0.15361% choice........................ 0.14956% monoghost..................... 0.14394% monosteel..................... 0.13641% mononormal.................... 0.13029% monowater..................... 0.12601% monodark...................... 0.10419% monobug....................... 0.10197% monofire...................... 0.10050% monofighting.................. 0.09795% monoflying.................... 0.09502% monopsychic................... 0.08022% monofairy..................... 0.07897% tricksun...................... 0.07085% tailwind...................... 0.06201% trickrain..................... 0.06061% monopoison.................... 0.04852% monorock...................... 0.03865% monograss..................... 0.02986% trapper....................... 0.02326% monoelectric.................. 0.02210% monoground.................... 0.01814% monoice....................... 0.01752% hailoffense................... 0.01690% gravity....................... 0.01348% allweather.................... 0.00717% hailstall..................... 0.00347% trickhail..................... 0.00259% tricksand..................... 0.00244% fear.......................... 0.00011% sandfear...................... 0.00011% Stalliness (mean: -0.354) -2.0|## |##### -1.5|############## |################### -1.0|######################## |############################## -0.5|############################# |############################# 0.0|######################## |################### +0.5|############# |######### +1.0|##### |### +1.5|## |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%