sun...........................68.55021% offense.......................42.49318% hyperoffense..................25.42253% rain..........................24.93257% balance.......................23.24044% weatherless...................20.87480% multiweather..................17.08638% sunoffense....................15.39353% stall......................... 4.73824% semistall..................... 4.10561% sand.......................... 2.90521% sunstall...................... 2.16321% rainoffense................... 2.09567% dragmag....................... 1.42345% batonpass..................... 0.79578% sandstall..................... 0.46033% monotype...................... 0.40896% rainstall..................... 0.28861% voltturn...................... 0.26055% trickroom..................... 0.20147% tricksun...................... 0.14065% trickrain..................... 0.10744% sandoffense................... 0.09317% choice........................ 0.08950% mononormal.................... 0.05329% hail.......................... 0.05202% monodragon.................... 0.04620% monoghost..................... 0.04431% monobug....................... 0.04343% tailwind...................... 0.04306% monosteel..................... 0.03534% monowater..................... 0.02884% monopsychic................... 0.02529% monofighting.................. 0.02420% monodark...................... 0.02350% monofairy..................... 0.02219% trapper....................... 0.02118% monoflying.................... 0.01882% monofire...................... 0.01725% monograss..................... 0.01597% monopoison.................... 0.01058% gravity....................... 0.01028% hailoffense................... 0.00465% monoground.................... 0.00457% monorock...................... 0.00413% monoice....................... 0.00285% trickhail..................... 0.00264% monoelectric.................. 0.00261% hailstall..................... 0.00255% allweather.................... 0.00198% tricksand..................... 0.00152% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.308) -2.0|## |####### -1.5|################# |####################### -1.0|########################## |############################## -0.5|########################## |########################### 0.0|###################### |#################### +0.5|############## |########### +1.0|###### |#### +1.5|#### |### +2.0|## |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.40%