weatherless...................95.65919% offense.......................40.95508% balance.......................39.52230% hyperoffense..................11.52319% voltturn...................... 7.48748% semistall..................... 5.63105% stall......................... 2.36838% hail.......................... 2.10612% rain.......................... 1.76892% monotype...................... 0.65614% trickroom..................... 0.55092% hailoffense................... 0.38797% sun........................... 0.37746% rainoffense................... 0.27680% choice........................ 0.20534% monowater..................... 0.10386% sand.......................... 0.09809% dragmag....................... 0.08408% monopoison.................... 0.07842% monobug....................... 0.07288% monoice....................... 0.06349% monodark...................... 0.06095% sunoffense.................... 0.06026% mononormal.................... 0.05540% monofighting.................. 0.05045% monorock...................... 0.04493% hailstall..................... 0.04154% trickhail..................... 0.03886% tailwind...................... 0.03268% monoflying.................... 0.02436% monoelectric.................. 0.02045% monograss..................... 0.01939% monoghost..................... 0.01780% monopsychic................... 0.01723% monodragon.................... 0.01573% monoground.................... 0.01508% gravity....................... 0.01405% monofire...................... 0.01342% monosteel..................... 0.01209% sandstall..................... 0.01064% multiweather.................. 0.00978% rainstall..................... 0.00836% sunstall...................... 0.00705% monofairy..................... 0.00484% trickrain..................... 0.00289% tricksun...................... 0.00209% sandoffense................... 0.00170% trapper....................... 0.00129% Stalliness (mean: -0.049) -2.0|### |### -1.5|##### |####### -1.0|############ |############### -0.5|##################### |########################## 0.0|############################## |########################### +0.5|##################### |############### +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.48%