weatherless...................65.82231% offense.......................49.08717% hyperoffense..................27.12104% sun...........................21.57966% balance.......................19.86079% rain.......................... 8.18348% sand.......................... 7.66978% sunoffense.................... 4.69522% multiweather.................. 4.04235% voltturn...................... 3.72739% semistall..................... 2.10202% stall......................... 1.82897% dragmag....................... 1.27372% rainoffense................... 0.99304% monotype...................... 0.97815% hail.......................... 0.90610% sandoffense................... 0.77186% trickroom..................... 0.47745% choice........................ 0.46606% sunstall...................... 0.40118% batonpass..................... 0.39661% sandstall..................... 0.26695% hailoffense................... 0.22881% monowater..................... 0.15443% trapper....................... 0.14797% mononormal.................... 0.13424% monoghost..................... 0.11136% monoflying.................... 0.10525% tricksun...................... 0.09458% trickrain..................... 0.07627% tailwind...................... 0.07475% monofighting.................. 0.07475% monofairy..................... 0.06290% monopsychic................... 0.05644% monoelectric.................. 0.05644% monobug....................... 0.05491% monofire...................... 0.05339% monodragon.................... 0.05186% monodark...................... 0.04881% monograss..................... 0.03203% rainstall..................... 0.02746% monoground.................... 0.02288% monorock...................... 0.01983% monopoison.................... 0.01830% monoice....................... 0.01830% monosteel..................... 0.01373% tricksand..................... 0.00305% Stalliness (mean: -0.503) -2.5|# |### -2.0|##### |######### -1.5|############# |################## -1.0|####################### |############################# -0.5|############################## |############################# 0.0|####################### |################ +0.5|########## |###### +1.0|#### |## +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.44%