weatherless...................51.99196% offense.......................41.81129% sun...........................35.19702% hyperoffense..................28.27160% balance.......................22.81643% sand..........................11.63527% sunoffense....................10.12242% voltturn...................... 4.82636% rain.......................... 4.77446% stall......................... 4.27203% multiweather.................. 3.74673% semistall..................... 2.82865% dragmag....................... 1.90980% sunstall...................... 1.19146% sandoffense................... 1.06351% rainoffense................... 0.62251% sandstall..................... 0.51843% trickroom..................... 0.50918% choice........................ 0.38148% batonpass..................... 0.32291% hail.......................... 0.29931% monotype...................... 0.17111% trickrain..................... 0.15888% tricksun...................... 0.15888% trapper....................... 0.14356% hailoffense................... 0.13685% tailwind...................... 0.05127% monowater..................... 0.04455% monoghost..................... 0.03605% monofairy..................... 0.02731% monofighting.................. 0.01642% monograss..................... 0.01314% monoground.................... 0.00908% mononormal.................... 0.00608% tricksand..................... 0.00603% monoflying.................... 0.00497% monodragon.................... 0.00475% monobug....................... 0.00320% monofire...................... 0.00271% monodark...................... 0.00266% rainstall..................... 0.00257% monopsychic................... 0.00146% monorock...................... 0.00123% monoice....................... 0.00011% monopoison.................... 0.00008% monoelectric.................. 0.00001% monosteel..................... 0.00000% Stalliness (mean: -0.392) -2.5|# |#### -2.0|##### |########### -1.5|################ |##################### -1.0|############################ |############################# -0.5|########################### |############################## 0.0|######################## |#################### +0.5|################# |######### +1.0|###### |## +1.5|#### |## +2.0|### |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.38%