weatherless...................69.29186% offense.......................50.01496% balance.......................25.08490% sun...........................20.27550% hyperoffense..................18.98390% rain..........................14.08279% multiweather.................. 8.63300% monotype...................... 7.73066% sand.......................... 4.40930% batonpass..................... 3.86819% semistall..................... 3.81063% sunoffense.................... 2.31747% stall......................... 2.10560% mononormal.................... 1.28375% monoflying.................... 1.13877% voltturn...................... 0.95093% rainoffense................... 0.88180% swagplay...................... 0.80522% choice........................ 0.77768% hail.......................... 0.75228% monowater..................... 0.75084% monopsychic................... 0.69739% monofairy..................... 0.68511% monosteel..................... 0.66802% dragmag....................... 0.60524% monodragon.................... 0.56501% monodark...................... 0.53920% monofire...................... 0.52472% monobug....................... 0.45921% sandoffense................... 0.42088% monoghost..................... 0.36962% monoelectric.................. 0.33170% monorock...................... 0.31659% monograss..................... 0.28891% monofighting.................. 0.28441% monoice....................... 0.26052% monopoison.................... 0.20322% monoground.................... 0.18195% trapper....................... 0.17710% sunstall...................... 0.13699% trickroom..................... 0.09891% tailwind...................... 0.07333% rainstall..................... 0.06460% sandstall..................... 0.05352% hailoffense................... 0.04299% allweather.................... 0.01336% hailstall..................... 0.01095% trickhail..................... 0.00620% gravity....................... 0.00565% tricksand..................... 0.00315% trickrain..................... 0.00269% fear.......................... 0.00107% tricksun...................... 0.00099% sandfear...................... 0.00001% Stalliness (mean: -0.317) |# -2.0|## |######### -1.0|##################### |############################## 0.0|######################## |############# +1.0|###### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%