weatherless...................57.80400% offense.......................46.52244% sun...........................31.28768% balance.......................24.66489% hyperoffense..................22.19645% rain..........................21.42160% multiweather..................13.40311% monotype...................... 5.79654% semistall..................... 4.36224% sunoffense.................... 4.24435% batonpass..................... 4.05998% sand.......................... 2.73743% stall......................... 2.25398% swagplay...................... 1.82937% monoflying.................... 1.23072% rainoffense................... 1.19533% monofairy..................... 0.97835% mononormal.................... 0.84497% monosteel..................... 0.83251% choice........................ 0.79654% voltturn...................... 0.73532% monofire...................... 0.56221% monopsychic................... 0.51239% monodragon.................... 0.49214% monodark...................... 0.46613% monowater..................... 0.42612% dragmag....................... 0.42145% sandoffense................... 0.31153% hail.......................... 0.30968% sunstall...................... 0.22710% monobug....................... 0.22253% monoghost..................... 0.18149% monoelectric.................. 0.16682% monograss..................... 0.14978% monofighting.................. 0.13261% rainstall..................... 0.12546% monoice....................... 0.12239% monorock...................... 0.12189% monopoison.................... 0.12129% monoground.................... 0.11386% trapper....................... 0.10726% trickroom..................... 0.08267% sandstall..................... 0.07019% tailwind...................... 0.05702% hailoffense................... 0.01294% hailstall..................... 0.01223% gravity....................... 0.00639% tricksand..................... 0.00625% trickrain..................... 0.00595% allweather.................... 0.00151% trickhail..................... 0.00137% fear.......................... 0.00031% tricksun...................... 0.00030% sandfear...................... 0.00000% Stalliness (mean: -0.340) |# -2.0|## |############ -1.0|######################## |############################## 0.0|####################### |############### +1.0|####### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.83%