weatherless...................46.36492% offense.......................43.51227% sun...........................42.72296% balance.......................27.07468% rain..........................23.68851% hyperoffense..................20.15075% multiweather..................14.05254% semistall..................... 6.54927% sunoffense.................... 6.29535% monotype...................... 3.19447% stall......................... 2.71303% swagplay...................... 2.62124% batonpass..................... 2.54608% sand.......................... 1.35745% monofairy..................... 1.04182% monosteel..................... 0.91288% rainoffense................... 0.71947% monoflying.................... 0.59904% choice........................ 0.52325% mononormal.................... 0.39616% sunstall...................... 0.37043% monofire...................... 0.34618% voltturn...................... 0.28471% rainstall..................... 0.28104% monodark...................... 0.23330% dragmag....................... 0.23194% monopsychic................... 0.21305% monodragon.................... 0.20412% monowater..................... 0.18804% sandoffense................... 0.13466% sandstall..................... 0.12967% monoground.................... 0.08963% hail.......................... 0.08708% monobug....................... 0.07931% trapper....................... 0.06765% monoghost..................... 0.05257% monoelectric.................. 0.04973% monopoison.................... 0.04574% monoice....................... 0.04547% monorock...................... 0.03579% monofighting.................. 0.03467% trickroom..................... 0.03364% tailwind...................... 0.02556% monograss..................... 0.02347% hailstall..................... 0.01042% tricksand..................... 0.00417% hailoffense................... 0.00276% gravity....................... 0.00155% trickhail..................... 0.00023% fear.......................... 0.00006% trickrain..................... 0.00006% allweather.................... 0.00006% tricksun...................... 0.00005% sandfear...................... 0.00000% Stalliness (mean: -0.230) |# -2.0|## |########### -1.0|########################### |############################## 0.0|########################## |#################### +1.0|########### |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.74%