weatherless...................77.81277% offense.......................54.26554% balance.......................25.29146% hyperoffense..................17.12947% sand..........................14.59120% sun........................... 4.62610% rain.......................... 3.37067% semistall..................... 2.32436% voltturn...................... 2.13355% monotype...................... 1.94362% sandoffense................... 1.55140% multiweather.................. 1.55098% hail.......................... 1.30227% dragmag....................... 1.17867% stall......................... 0.98917% batonpass..................... 0.76569% sunoffense.................... 0.56832% monodark...................... 0.39264% rainoffense................... 0.32365% sandstall..................... 0.30694% trickroom..................... 0.21293% tailwind...................... 0.16481% monobug....................... 0.15161% monopoison.................... 0.13840% monowater..................... 0.13415% monofighting.................. 0.11711% monodragon.................... 0.11243% monoghost..................... 0.11200% monopsychic................... 0.11115% monofire...................... 0.10201% monoflying.................... 0.09507% monograss..................... 0.08996% mononormal.................... 0.08986% monoground.................... 0.08432% hailoffense................... 0.07538% monofairy..................... 0.05408% monoelectric.................. 0.04301% monosteel..................... 0.04003% monoice....................... 0.04003% monorock...................... 0.03620% trapper....................... 0.03492% swagplay...................... 0.01791% allweather.................... 0.01491% sunstall...................... 0.00809% trickhail..................... 0.00639% rainstall..................... 0.00596% gravity....................... 0.00383% tricksand..................... 0.00170% hailstall..................... 0.00085% tricksun...................... 0.00043% Stalliness (mean: -0.346) -2.0|# |### -1.5|####### |############# -1.0|################### |######################### -0.5|############################## |############################ 0.0|######################### |################# +0.5|############ |####### +1.0|#### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%