weatherless...................76.70249% offense.......................54.60359% balance.......................25.33046% hyperoffense..................16.69175% sand..........................16.00401% sun........................... 4.16549% rain.......................... 3.70568% semistall..................... 2.36488% voltturn...................... 2.07081% sandoffense................... 1.74350% multiweather.................. 1.72126% dragmag....................... 1.36693% hail.......................... 1.32279% monotype...................... 1.22983% stall......................... 1.00931% batonpass..................... 0.53919% sunoffense.................... 0.52932% monodark...................... 0.41984% sandstall..................... 0.35987% rainoffense................... 0.33911% trickroom..................... 0.21102% tailwind...................... 0.16915% monobug....................... 0.09579% monowater..................... 0.07694% mononormal.................... 0.07449% monopsychic................... 0.07369% monopoison.................... 0.07017% monofire...................... 0.06808% monodragon.................... 0.06440% hailoffense................... 0.05192% monoghost..................... 0.04740% monoflying.................... 0.04181% monofighting.................. 0.03650% monoground.................... 0.02819% monoice....................... 0.02789% monograss..................... 0.02708% monofairy..................... 0.02652% trapper....................... 0.02157% monosteel..................... 0.02046% allweather.................... 0.01835% swagplay...................... 0.01783% monorock...................... 0.01701% monoelectric.................. 0.01372% gravity....................... 0.00494% sunstall...................... 0.00442% trickhail..................... 0.00375% rainstall..................... 0.00352% tricksand..................... 0.00132% hailstall..................... 0.00059% tricksun...................... 0.00024% Stalliness (mean: -0.337) -2.0|# |### -1.5|###### |############# -1.0|################## |######################## -0.5|############################## |########################### 0.0|######################### |################# +0.5|########### |###### +1.0|### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%