weatherless...................76.89460% offense.......................55.14084% balance.......................24.56208% hyperoffense..................17.21860% sand..........................16.23497% sun........................... 4.52647% rain.......................... 3.51399% multiweather.................. 2.00652% semistall..................... 1.97572% sandoffense................... 1.86769% dragmag....................... 1.31063% stall......................... 1.10276% hail.......................... 1.01716% voltturn...................... 0.97771% sandstall..................... 0.54737% batonpass..................... 0.49055% sunoffense.................... 0.44297% monotype...................... 0.34163% rainoffense................... 0.20671% trickroom..................... 0.13213% tailwind...................... 0.06999% monodragon.................... 0.04108% monodark...................... 0.03823% monopsychic................... 0.03662% monopoison.................... 0.03515% monowater..................... 0.02886% monoice....................... 0.02866% monobug....................... 0.02610% mononormal.................... 0.02259% monofighting.................. 0.01704% monoflying.................... 0.01683% hailoffense................... 0.01219% monoghost..................... 0.01195% allweather.................... 0.01161% monograss..................... 0.00994% swagplay...................... 0.00940% trapper....................... 0.00728% monoground.................... 0.00692% monorock...................... 0.00665% monofairy..................... 0.00573% monofire...................... 0.00549% monosteel..................... 0.00258% monoelectric.................. 0.00125% gravity....................... 0.00116% sunstall...................... 0.00065% rainstall..................... 0.00058% trickhail..................... 0.00039% hailstall..................... 0.00002% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.344) -2.0|# |## -1.5|#### |############# -1.0|################## |##################### -0.5|############################## |######################### 0.0|######################## |################ +0.5|########### |##### +1.0|### |# +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%