offense.......................58.44862% weatherless...................56.96640% balance.......................33.49802% sun...........................18.67589% rain..........................11.51186% sand..........................11.31423% hyperoffense.................. 5.73123% monotype...................... 4.84190% trickroom..................... 4.15020% tailwind...................... 3.50791% hail.......................... 2.71739% monowater..................... 2.42095% semistall..................... 1.43281% voltturn...................... 1.23518% multiweather.................. 1.13636% trickhail..................... 1.08696% sunoffense.................... 1.08696% stall......................... 0.88933% monofire...................... 0.88933% dragmag....................... 0.49407% tricksand..................... 0.49407% trickrain..................... 0.39526% rainoffense................... 0.29644% monograss..................... 0.29644% monoice....................... 0.24704% tricksun...................... 0.19763% monorock...................... 0.19763% monofairy..................... 0.19763% monodark...................... 0.19763% monoelectric.................. 0.14822% batonpass..................... 0.09881% sandoffense................... 0.04941% sunstall...................... 0.04941% monopoison.................... 0.04941% monobug....................... 0.04941% monoghost..................... 0.04941% trapper....................... 0.04941% monoground.................... 0.04941% hailoffense................... 0.04941% monoflying.................... 0.04941% Stalliness (mean: -0.132) |# -1.5|# |### -1.0|###### |############ -0.5|##################### |############################## 0.0|##################### |############### +0.5|############ |####### +1.0|### |# +1.5| | +2.0| | +2.5| | +3.0| | +3.5|# more negative = more offensive, more positive = more stall one # = 0.74%