weatherless...................88.43515% offense.......................45.62407% balance.......................36.94961% hyperoffense.................. 8.67613% voltturn...................... 5.45844% stall......................... 4.55567% sun........................... 4.19610% semistall..................... 4.19451% sand.......................... 4.07287% rain.......................... 3.64214% multiweather.................. 0.62381% monotype...................... 0.55386% sandoffense................... 0.42579% hail.......................... 0.27754% tailwind...................... 0.17504% choice........................ 0.16020% monowater..................... 0.11340% trickroom..................... 0.11014% monoflying.................... 0.08968% rainoffense................... 0.08962% sandstall..................... 0.07558% monofighting.................. 0.07427% monosteel..................... 0.07150% monograss..................... 0.07131% monodark...................... 0.05085% dragmag....................... 0.04667% monoground.................... 0.04156% monobug....................... 0.04097% monopsychic................... 0.03779% monoelectric.................. 0.03720% monofire...................... 0.03720% monoghost..................... 0.03264% sunoffense.................... 0.03168% monopoison.................... 0.02243% monoice....................... 0.01994% sunstall...................... 0.01483% monodragon.................... 0.01481% monorock...................... 0.00813% mononormal.................... 0.00732% Stalliness (mean: -0.003) -1.5|### |####### -1.0|############# |################## -0.5|####################### |########################### 0.0|############################## |######################## +0.5|############## |########### +1.0|##### |##### +1.5|# |## +2.0|# |# +2.5|# |## +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.53%