weatherless...................86.24831% offense.......................40.04838% balance.......................39.19299% hyperoffense.................. 7.98405% stall......................... 7.54350% voltturn...................... 7.38039% sun........................... 6.26838% semistall..................... 5.23108% rain.......................... 4.58680% sand.......................... 3.76579% multiweather.................. 0.94331% sandoffense................... 0.48666% tailwind...................... 0.31643% hail.......................... 0.07403% sunoffense.................... 0.03835% choice........................ 0.02391% rainoffense................... 0.02277% trickroom..................... 0.01700% sandstall..................... 0.00975% monotype...................... 0.00885% monograss..................... 0.00810% monowater..................... 0.00075% sunstall...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.133) -1.5|# |####### -1.0|########## |############ -0.5|####################### |####################### 0.0|############################## |######################### +0.5|############# |########## +1.0|##### |####### +1.5|# |### +2.0|## | +2.5|# |#### +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.55%