weatherless...................88.67620% balance.......................40.20112% offense.......................34.27007% stall.........................12.98014% hyperoffense.................. 8.99848% voltturn...................... 7.52081% sun........................... 6.64758% semistall..................... 3.55019% rain.......................... 3.52884% sand.......................... 2.29808% multiweather.................. 1.16587% tailwind...................... 0.27084% sandoffense................... 0.23554% sunoffense.................... 0.06970% hail.......................... 0.01517% trickroom..................... 0.01297% choice........................ 0.00568% rainoffense................... 0.00427% monotype...................... 0.00082% monograss..................... 0.00082% sandstall..................... 0.00006% monowater..................... 0.00000% sunstall...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.288) -1.5|# |########## -1.0|######### |########### -0.5|##################### |################### 0.0|############################## |###################### +0.5|################# |############# +1.0|#### |##### +1.5|# |###### +2.0|## | +2.5|### |##### +3.0|### |##### more negative = more offensive, more positive = more stall one # = 0.53%