weatherless...................84.44592% balance.......................51.46183% offense.......................35.65888% trickroom.....................21.70928% hail..........................10.18439% hyperoffense.................. 9.00511% monotype...................... 5.00223% semistall..................... 3.41354% sun........................... 3.19103% trickhail..................... 2.81184% monoice....................... 2.05545% sand.......................... 1.84704% mononormal.................... 1.19289% choice........................ 0.84727% tailwind...................... 0.83380% monobug....................... 0.80206% voltturn...................... 0.79613% gravity....................... 0.54531% stall......................... 0.46063% monowater..................... 0.42309% rain.......................... 0.33162% monofire...................... 0.18118% hailstall..................... 0.14789% sunoffense.................... 0.13457% swagplay...................... 0.12491% monosteel..................... 0.08634% monoflying.................... 0.08403% monopsychic................... 0.06404% monoelectric.................. 0.05568% monograss..................... 0.05200% batonpass..................... 0.01385% hailoffense................... 0.01047% dragmag....................... 0.00484% tricksand..................... 0.00385% monodark...................... 0.00195% monorock...................... 0.00193% rainoffense................... 0.00183% monopoison.................... 0.00160% tricksun...................... 0.00031% sunstall...................... 0.00004% monofairy..................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% multiweather.................. 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.039) -1.5|## |######## -1.0|############# |########### -0.5|################ |######################## 0.0|############################## |############################# +0.5|########################### |##################### +1.0|############ |### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.51%