weatherless...................78.36411% balance.......................46.47161% offense.......................41.87875% trickroom.....................24.71283% hail..........................19.28701% hyperoffense.................. 9.42015% monotype...................... 8.42536% monoice....................... 4.63012% trickhail..................... 3.07249% tailwind...................... 2.84770% mononormal.................... 2.47129% semistall..................... 2.06089% sun........................... 1.79660% voltturn...................... 1.21224% monowater..................... 0.76732% choice........................ 0.51589% sand.......................... 0.49209% monobug....................... 0.23019% stall......................... 0.16860% monofire...................... 0.12723% gravity....................... 0.10549% monosteel..................... 0.07132% monograss..................... 0.06624% rain.......................... 0.06017% monopsychic................... 0.04001% hailstall..................... 0.02211% monoflying.................... 0.01327% monoelectric.................. 0.00782% sunoffense.................... 0.00733% swagplay...................... 0.00375% batonpass..................... 0.00294% dragmag....................... 0.00039% monopoison.................... 0.00033% monorock...................... 0.00022% hailoffense................... 0.00006% tricksun...................... 0.00003% tricksand..................... 0.00002% rainoffense................... 0.00000% monodark...................... 0.00000% sunstall...................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% multiweather.................. 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.050) -1.5|# |####### -1.0|################ |############# -0.5|################### |########################### 0.0|############################## |############################ +0.5|######################### |############# +1.0|####### |## +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.54%