offense.......................53.87706% balance.......................40.80322% weatherless...................34.84235% sand..........................34.39067% sun...........................19.72260% rain..........................15.63590% trickroom.....................12.09584% multiweather.................. 9.59536% tailwind...................... 7.16889% hail.......................... 5.33167% hyperoffense.................. 2.84935% trickrain..................... 2.73281% tricksand..................... 2.70762% semistall..................... 2.43979% trickhail..................... 0.76948% tricksun...................... 0.60009% sandoffense................... 0.38034% rainoffense................... 0.37462% sunoffense.................... 0.27657% voltturn...................... 0.13031% allweather.................... 0.04964% stall......................... 0.03059% sunstall...................... 0.01443% hailoffense................... 0.01006% monowater..................... 0.00606% monotype...................... 0.00606% gravity....................... 0.00590% Stalliness (mean: -0.061) |# -1.2|## |### -0.8|######## |################### -0.4|############################## |######################### 0.0|############################# |###################### +0.4|#################### |########## +0.8|######### |# |#### more negative = more offensive, more positive = more stall one # = 0.54%