sand..........................62.05844% balance.......................44.33450% weatherless...................37.90734% offense.......................25.23046% semistall.....................14.06888% stall.........................13.47407% sandstall.....................12.92361% hyperoffense.................. 2.89210% batonpass..................... 2.02419% dragmag....................... 1.80759% sandoffense................... 1.61433% choice........................ 0.39646% voltturn...................... 0.04929% sun........................... 0.02822% monotype...................... 0.01835% monoflying.................... 0.01834% rain.......................... 0.00600% sunoffense.................... 0.00189% trapper....................... 0.00012% monobug....................... 0.00001% mononormal.................... 0.00000% monopsychic................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monofire...................... 0.00000% multiweather.................. 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.584) -1.5|#### |# -1.0|####### |######### -0.5|############# |####### 0.0|#################### |##################### +0.5|###################### |############## +1.0|############################## |############ +1.5|######## |########### +2.0|##### | +2.5|######### | +3.0| more negative = more offensive, more positive = more stall one # = 0.52%