weatherless...................58.90259% offense.......................42.69038% sand..........................37.61683% hyperoffense..................29.02914% balance.......................19.45838% sandoffense................... 8.29944% semistall..................... 6.40451% voltturn...................... 2.62811% stall......................... 2.41759% rain.......................... 2.24191% dragmag....................... 2.13613% hail.......................... 1.35084% rainoffense................... 1.34243% sandstall..................... 0.86201% choice........................ 0.56807% monotype...................... 0.45929% hailstall..................... 0.32658% batonpass..................... 0.30930% multiweather.................. 0.25011% monowater..................... 0.15218% monofighting.................. 0.14327% sun........................... 0.13794% trickroom..................... 0.11578% monodark...................... 0.07741% monofire...................... 0.02839% monosteel..................... 0.01874% monoflying.................... 0.01793% tricksand..................... 0.01758% monopsychic................... 0.01609% monograss..................... 0.01314% monorock...................... 0.01175% monoground.................... 0.01141% sunoffense.................... 0.01032% monoelectric.................. 0.00931% gravity....................... 0.00694% monodragon.................... 0.00663% monofairy..................... 0.00611% Stalliness (mean: -0.395) -2.0|# |## -1.5|########## |############################## -1.0|######################### |##################### -0.5|################## |#################### 0.0|##################### |############### +0.5|########### |### +1.0|###### |#### +1.5|#### |## +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.51%