weatherless...................49.64487% sand..........................47.18255% offense.......................44.46802% hyperoffense..................26.66639% balance.......................13.85426% semistall.....................12.41256% sandoffense................... 8.72746% voltturn...................... 3.37400% stall......................... 2.59877% rain.......................... 2.08846% hail.......................... 1.41620% rainoffense................... 1.35743% dragmag....................... 0.80373% choice........................ 0.74892% sandstall..................... 0.39287% multiweather.................. 0.35530% hailstall..................... 0.18199% trickroom..................... 0.10376% monotype...................... 0.06905% monofighting.................. 0.03227% tricksand..................... 0.02574% monodark...................... 0.02425% sun........................... 0.02321% batonpass..................... 0.02134% monowater..................... 0.00928% monofire...................... 0.00640% monopsychic................... 0.00323% monoflying.................... 0.00002% monodragon.................... 0.00002% monosteel..................... 0.00000% monoelectric.................. 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% sunoffense.................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.329) -2.0| |## -1.5|############## |############################ -1.0|############################## |######################### -0.5|############## |#################### 0.0|############################# |############# +0.5|##### |## +1.0|############### |##### +1.5|###### |### +2.0| |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%