sand..........................37.14314% rain..........................32.40127% balance.......................29.78095% weatherless...................25.86502% stall.........................23.68132% offense.......................19.71984% hyperoffense..................14.12699% semistall.....................12.69090% sandstall.....................11.81364% rainstall.....................10.18600% choice........................ 6.53776% sandoffense................... 3.65097% hail.......................... 3.31675% voltturn...................... 1.54895% sun........................... 1.27404% rainoffense................... 1.22498% dragmag....................... 0.56218% trickroom..................... 0.25258% tricksun...................... 0.15059% trickrain..................... 0.10199% monotype...................... 0.08453% monopsychic................... 0.08129% sunoffense.................... 0.00565% monoice....................... 0.00225% monowater..................... 0.00099% multiweather.................. 0.00022% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.483) -2.0|######## |##### -1.5|######### |### -1.0|############ |######################## -0.5|############### |######## 0.0|################# |############################## +0.5|############ |################ +1.0|########################### |### +1.5|###### |############################## +2.0| |# +2.5| |######################### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.39%