weatherless...................89.41236% hyperoffense..................48.73354% offense.......................45.41540% voltturn...................... 8.91591% sun........................... 5.72442% balance....................... 5.44580% sunoffense.................... 3.95137% rain.......................... 2.22898% sand.......................... 1.95035% rainoffense................... 1.21581% hail.......................... 1.03850% monotype...................... 0.83587% trickroom..................... 0.63323% sandoffense................... 0.35461% multiweather.................. 0.35461% semistall..................... 0.35461% choice........................ 0.22796% dragmag....................... 0.20263% monowater..................... 0.17730% monobug....................... 0.17730% hailoffense................... 0.12665% monoghost..................... 0.10132% monoelectric.................. 0.10132% monofire...................... 0.10132% monograss..................... 0.05066% monosteel..................... 0.05066% sandstall..................... 0.05066% stall......................... 0.05066% monodragon.................... 0.05066% monodark...................... 0.02533% monopsychic................... 0.02533% monofighting.................. 0.02533% monorock...................... 0.02533% mononormal.................... 0.02533% Stalliness (mean: -0.933) -2.5| |# -2.0|#### |######### -1.5|###################### |############################## -1.0|####################### |######################### -0.5|################### |############## 0.0|###### |##### +0.5|# | +1.0|# | more negative = more offensive, more positive = more stall one # = 0.62%