weatherless...................85.80842% hyperoffense..................67.95994% offense.......................29.61688% voltturn......................20.81013% sun...........................13.41895% sunoffense....................11.10552% balance....................... 2.24300% trickroom..................... 1.50435% sand.......................... 0.44206% rain.......................... 0.33057% semistall..................... 0.18018% monotype...................... 0.10488% monowater..................... 0.06563% hail.......................... 0.04731% multiweather.................. 0.04731% sandoffense................... 0.04676% rainoffense................... 0.03970% monobug....................... 0.02849% monoghost..................... 0.01061% choice........................ 0.00944% monofire...................... 0.00016% monodark...................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -1.077) -2.5| | -2.0|##### |###### -1.5|########## |############################## -1.0|################ |########## -0.5|######## |### 0.0|### |# +0.5| | +1.0| | more negative = more offensive, more positive = more stall one # = 1.09%