weatherless...................89.07387% hyperoffense..................82.64157% voltturn......................16.94473% offense.......................16.00993% sun...........................10.61944% sunoffense.................... 9.51205% balance....................... 1.29175% trickroom..................... 1.08545% sand.......................... 0.22275% rain.......................... 0.08395% semistall..................... 0.05675% monotype...................... 0.04321% monowater..................... 0.03731% hail.......................... 0.02108% multiweather.................. 0.02108% sandoffense................... 0.01411% monobug....................... 0.00483% monoghost..................... 0.00107% choice........................ 0.00075% rainoffense................... 0.00058% monofire...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -1.225) -2.5| | -2.0|######### |##### -1.5|######## |############################## -1.0|############# |##### -0.5|#### |# 0.0|# |# +0.5| | +1.0| | more negative = more offensive, more positive = more stall one # = 1.29%